Features

Everything on the server

Four of the systems below were written specifically for CobbleWorld rather than pulled off a mod list. That is why the dungeon rewards feed the crates, the crates feed the economy, and the economy pays for the next dungeon run.

Instanced · Party-based

Dungeons

Type /dungeon, pick a tier, invite your party and start. Every run generates its own private room in a dedicated dungeon dimension, so two groups never collide and nobody kills the mobs you paid for.

Each round spawns wild Pokémon that come to you. Clear them all and a lime pad appears in the corner — the whole party stands on it for three seconds to advance. Survive the last round and the tier crate is yours.

  • Six tiers, from 5 rounds at level 25 up to 10 rounds at level 100
  • Private instance per party — no stealing, no queueing
  • Blocks are protected inside a dungeon; you cannot dig out or grief the room
  • Every tier has its own crate with its own loot table
Tier breakdown
TierRoundsLevelEntry
I525$1,000
II635$2,000
III750$3,500
IV865$5,000
V980$7,500
VI10100$10,000

No tier gating and no timer — bring whatever team you like.

Raid rewards
DifficultyCoinsGemsKey
Easy1,0005Guaranteed
Medium3,00010Guaranteed
Hard5,00020Guaranteed
Schedule
Every hour
Join window
2 minutes
Fight timer
10 minutes
Command
/raids

Scheduled · Server-wide

Raid Events

Every hour all three difficulties open at once. You get a two-minute window to /raids join before the roster locks, then it is your party against waves of wild Pokémon in a dedicated arena.

Waves scale to how many people signed up, so a full raid is genuinely harder than a solo one. Beat the clock and everyone on the roster gets coins, Gems and a guaranteed key for that difficulty's crate.

  • Three difficulties running simultaneously — pick your level
  • Wave size scales with the number of participants
  • Gems are raid-only currency and cannot be traded between players
  • Natural raid dens also generate in the wild for solo hunting

Fifteen crates

Crates

Right-click a gilded chest with the matching key and the crate opens into a spinning reel that decelerates over about three seconds before landing on your prize. Keys are matched to their crate — a raid key will not open a dungeon crate.

Every crate shows you its real odds. Sneak-right-click any crate without a key and you get the full prize list with true percentages. No hidden rates.

  • Pokéball Crate — 33 prizes across every ball type
  • Raid Crate — 38 prizes including legendary radars and the Azure Flute
  • Plushie Crate — 38 collectible Pokédolls
  • Raid Crates — Easy, Medium and Hard tiers
  • Dungeon Crates — one per dungeon tier, I through VI
How a spin works
  1. Hold the key

    Keys are earned from raids, dungeons and voting.

  2. Right-click the chest

    The reel opens and starts scrolling.

  3. Watch it land

    Roughly three seconds of deceleration onto your prize.

  4. Collect

    The prize goes straight into your inventory.

The three currencies
Coins — main currency
/balance
Starting balance
1,000
Tradeable between players
Yes — /pay
Gems — raid currency
Raids only
Gems tradeable
No
CobbleDollars
NPC shops

Your Coin balance is always visible on the sidebar — no command needed to check it.

Three currencies, three jobs

Economy

Coins are the everyday currency. You earn them from raids, dungeons and crates, spend them on dungeon entry and player shops, and send them to other players with /pay.

Gems can only be earned by completing raids and cannot be traded, so they stay a genuine mark of raid progress rather than something you can buy your way into. CobbleDollars is Cobblemon's built-in currency and stays with the in-world NPC merchants at the department store.

  • /balance — check your Coins and Gems
  • /pay <player> <amount> — send Coins
  • Balances persist through restarts and never desync

Getting around

World & Travel

Spawn is a custom-built island in its own dimension, with the warp menu, crates and the department store NPCs all in one place. From there the survival world is yours.

  • /menu — the warp menu, all destinations in one GUI
  • /wild — drop straight into fresh survival terrain
  • /rtp — random teleport, 500 to 5,000 blocks out
  • /home and /sethome — more slots at higher ranks
  • /tpa — request a teleport to a friend
  • /spawn — back to the island any time

Teleports have a short warm-up — stand still for three seconds.

Server at a glance
Edition
Java 1.21.1
Loader
Fabric
Modpack
Cobbleverse 1.7.42
Player slots
50
World border
25,000
Backups
Daily

In development

What is coming next

These are being built now. They are listed here so you know what is real today and what is not — nothing below is live yet.

🏛

Gyms Soon

Themed gym challenges with badge progression and leader battles.

📜

Quests Soon

A quest line with catching, battling and exploration objectives, and reward tiers.

🎒

Rank Kits Soon

Cosmetic and convenience kits attached to each rank. Never stat boosts.

Try it yourself

Install Cobbleverse 1.7.42, paste the IP and you are in.

Java IP cobbleworld.minecraftr.us